Optional
AltitudeThe altitude. Set when on or near a planet.
Optional
BalanceThe current credit balance.
Optional
BodyOptional
CargoCargo mass in tons.
Optional
DestinationThe selected destination if any.
Optional
FireThe currently selected firegroup number.
Multiple flags encoded as bits in an integer.
Optional
Flags2More flags, mainly for when on foot.
Optional
FuelFuel mass in tons.
Optional
GravityThe gravity relative to 1G. Only set when on foot.
Optional
GuiThe selected GUI screen.
Optional
HeadingThe current heading. Set when on or near a planet.
Optional
HealthThe health level (0.0 .. 1.0). Only set when on foot.
Optional
LatitudeThe latitude. Set when on or near a planet.
Optional
LegalThe current legal state.
Optional
LongitudeThe longitude. Set when on or near a planet.
Optional
OxygenThe oxygen level (0.0 .. 1.0). Only set when on foot.
Optional
PipsAn array of 3 integers (0-8) representing energy distribution (in half-pips)
Optional
PlanetThe planet radius. Set when on or near a planet.
Optional
SelectedThe name of the selected weapon. Only set when on foot.
Optional
SelectedOptional
TemperatureTemperature in Kelvin. Only set when on foot.
The type of event.
The time in GMT, ISO 8601.
Some information about the current state of the game written every few seconds to the file 'Status.json' in the journal directory.
The latitude or longitude need to change by 0.02 degrees to trigger an update when flying, or by 0.0005 degrees when in the SRV.