OptionalControllingPower
ControllingPower?: string
event
event: "CarrierJump"
OptionalFactions
Factions?: {
ActiveStates?: { State: string }[];
Allegiance: string;
FactionState: string;
Government: string;
Happiness: string;
Happiness_Localised: string;
Influence: number;
MyReputation: number;
Name: string;
PendingStates?: { State: string; Trend: number }[];
RecoveringStates?: { State: string; Trend: number }[];
}[]
OptionalMulticrew
Multicrew?: boolean
Population
Population: number
OptionalPowerplayConflictProgress
OptionalPowerplayStateControlProgress
PowerplayStateControlProgress?: number
OptionalPowerplayStateReinforcement
PowerplayStateReinforcement?: number
OptionalPowerplayStateUndermining
PowerplayStateUndermining?: number
OptionalPowers
Powers?: string[]
StarPos
StarPos: [number, number, number]
StarSystem
StarSystem: string
OptionalStationEconomies
StationEconomies?: { Name: string; Name_Localised?: string; Proportion: number }[]
OptionalStationEconomy
StationEconomy?: string
OptionalStationEconomy_Localised
StationEconomy_Localised?: string
OptionalStationFaction
StationFaction?: { Name: string }
OptionalStationGovernment
StationGovernment?: string
OptionalStationGovernment_Localised
StationGovernment_Localised?: string
OptionalStationName
StationName?: string
SystemAllegiance
SystemAllegiance: string
SystemEconomy
SystemEconomy: string
SystemEconomy_Localised
SystemEconomy_Localised: string
OptionalSystemFaction
SystemFaction?: { FactionState?: string; Name: string }
SystemGovernment
SystemGovernment: string
SystemGovernment_Localised
SystemGovernment_Localised: string
SystemSecondEconomy
SystemSecondEconomy: string
SystemSecondEconomy_Localised
SystemSecondEconomy_Localised: string
SystemSecurity
SystemSecurity: string
SystemSecurity_Localised
SystemSecurity_Localised: string
OptionalTaxi
Taxi?: boolean
timestamp
timestamp: string
Base interface shared by all journal event types.