Interface CarrierJump

Base interface shared by all journal event types.

interface CarrierJump {
    Body: string;
    BodyID: number;
    BodyType: string;
    Conflicts?: {
        Faction1: ConflictFaction;
        Faction2: ConflictFaction;
        Status: string;
        WarType: string;
    }[];
    Docked: boolean;
    event: "CarrierJump";
    Factions?: {
        ActiveStates?: { State: string }[];
        Allegiance: string;
        FactionState: string;
        Government: string;
        Happiness: string;
        Happiness_Localised: string;
        Influence: number;
        MyReputation: number;
        Name: string;
        PendingStates?: { State: string; Trend: number }[];
        RecoveringStates?: { State: string; Trend: number }[];
    }[];
    MarketID?: number;
    Multicrew?: boolean;
    OnFoot?: boolean;
    Population: number;
    PowerplayState?: PowerState;
    Powers?: string[];
    StarPos: [number, number, number];
    StarSystem: string;
    StationEconomies?: {
        Name: string;
        Name_Localised?: string;
        Proportion: number;
    }[];
    StationEconomy?: string;
    StationEconomy_Localised?: string;
    StationFaction?: { Name: string };
    StationGovernment?: string;
    StationGovernment_Localised?: string;
    StationName?: string;
    StationServices?: StationService[];
    StationType?: string;
    SystemAddress: number;
    SystemAllegiance: string;
    SystemEconomy: string;
    SystemEconomy_Localised: string;
    SystemFaction?: { FactionState?: string; Name: string };
    SystemGovernment: string;
    SystemGovernment_Localised: string;
    SystemSecondEconomy: string;
    SystemSecondEconomy_Localised: string;
    SystemSecurity: string;
    SystemSecurity_Localised: string;
    Taxi?: boolean;
    timestamp: string;
}

Hierarchy (View Summary)

Properties

Body: string
BodyID: number
BodyType: string
Conflicts?: {
    Faction1: ConflictFaction;
    Faction2: ConflictFaction;
    Status: string;
    WarType: string;
}[]
Docked: boolean
event: "CarrierJump"

The type of event.

Factions?: {
    ActiveStates?: { State: string }[];
    Allegiance: string;
    FactionState: string;
    Government: string;
    Happiness: string;
    Happiness_Localised: string;
    Influence: number;
    MyReputation: number;
    Name: string;
    PendingStates?: { State: string; Trend: number }[];
    RecoveringStates?: { State: string; Trend: number }[];
}[]
MarketID?: number
Multicrew?: boolean
OnFoot?: boolean
Population: number
PowerplayState?: PowerState
Powers?: string[]
StarPos: [number, number, number]
StarSystem: string
StationEconomies?: { Name: string; Name_Localised?: string; Proportion: number }[]
StationEconomy?: string
StationEconomy_Localised?: string
StationFaction?: { Name: string }
StationGovernment?: string
StationGovernment_Localised?: string
StationName?: string
StationServices?: StationService[]
StationType?: string
SystemAddress: number
SystemAllegiance: string
SystemEconomy: string
SystemEconomy_Localised: string
SystemFaction?: { FactionState?: string; Name: string }
SystemGovernment: string
SystemGovernment_Localised: string
SystemSecondEconomy: string
SystemSecondEconomy_Localised: string
SystemSecurity: string
SystemSecurity_Localised: string
Taxi?: boolean
timestamp: string

The time in GMT, ISO 8601.