Interface Materials

Written at startup when loading from main menu into the game. Indicates the number of materials in the player's inventory.

interface Materials {
    Encoded: Material[];
    Manufactured: Material[];
    Raw: Material[];
    event: "Materials";
    timestamp: string;
}

Hierarchy (view full)

Properties

Encoded: Material[]

The list of encoded materials.

Manufactured: Material[]

The list of manufactured materials.

Raw: Material[]

The list of raw materials.

event: "Materials"

The type of event.

timestamp: string

The time in GMT, ISO 8601.