Interface StartJump

Written at the start of a hyperspace or supercruise jump (start of countdown)

interface StartJump {
    event: "StartJump";
    JumpType: JumpType;
    StarClass?: string;
    StarSystem?: string;
    SystemAddress?: number;
    Taxi?: boolean;
    timestamp: string;
}

Hierarchy (View Summary)

Properties

event: "StartJump"

The type of event.

JumpType: JumpType

The type of jump.

StarClass?: string

Star type (Only for a hyperspace jump)

StarSystem?: string

Name of destination system (for a hyperspace jump)

SystemAddress?: number
Taxi?: boolean

True if player is in a taxi.

timestamp: string

The time in GMT, ISO 8601.