Interface Docked

Written when landing at landing pad in a space station, output, or surface settlement.

The "anonymous docking" protocol comes into effect if you're either Wanted (ie have a local bounty) or have an ActiveFine.

interface Docked {
    ActiveFine?: boolean;
    CockpitBreach?: boolean;
    DistFromStarLS?: number;
    LandingPads?: {
        Large: number;
        Medium: number;
        Small: number;
    };
    MarketID?: number;
    Multicrew?: boolean;
    Security?: string;
    Security_Localised?: string;
    StarSystem?: string;
    StationAllegiance?: string;
    StationEconomies?: {
        Name: string;
        Name_Localised?: string;
        Proportion: number;
    }[];
    StationEconomy?: string;
    StationEconomy_Localised?: string;
    StationFaction?: {
        FactionState?: string;
        Name: string;
    };
    StationGovernment?: string;
    StationGovernment_Localised?: string;
    StationName: string;
    StationServices?: StationService[];
    StationState?: string;
    StationType?: string;
    SystemAddress?: number;
    Taxi?: boolean;
    Wanted?: boolean;
    event: "Docked";
    timestamp: string;
}

Hierarchy (view full)

Properties

ActiveFine?: boolean

True if any fine is active.

CockpitBreach?: boolean

True if landing with breached cockpit.

DistFromStarLS?: number
LandingPads?: {
    Large: number;
    Medium: number;
    Small: number;
}

Type declaration

  • Large: number
  • Medium: number
  • Small: number
MarketID?: number
Multicrew?: boolean
Security?: string
Security_Localised?: string
StarSystem?: string

The name of the start system.

StationAllegiance?: string
StationEconomies?: {
    Name: string;
    Name_Localised?: string;
    Proportion: number;
}[]

List of station economies.

Type declaration

  • Name: string
  • Optional Name_Localised?: string
  • Proportion: number
StationEconomy?: string

The station's primary economy.

StationEconomy_Localised?: string
StationFaction?: {
    FactionState?: string;
    Name: string;
}

The station's controlling faction.

Type declaration

  • Optional FactionState?: string
  • Name: string
StationGovernment?: string
StationGovernment_Localised?: string
StationName: string

The name of the station.

StationServices?: StationService[]
StationState?: string
StationType?: string

The type of the station.

SystemAddress?: number
Taxi?: boolean
Wanted?: boolean

True if docking when wanted locally.

event: "Docked"

The type of event.

timestamp: string

The time in GMT, ISO 8601.