Interface Commander

Written at start of the game loading process.

interface Commander {
    FID?: string;
    Name: string;
    event: "Commander";
    timestamp: string;
}

Hierarchy (view full)

Properties

FID?: string

The player ID.

Name: string

The commander name.

event: "Commander"

The type of event.

timestamp: string

The time in GMT, ISO 8601.