Optional
Body_Localised
Body_Localised?: string
Optional
BodyID
BodyID?: number
Optional
DistFromStarLS
DistFromStarLS?: number
Optional
Factions
Factions?: {
ActiveStates?: { State: string }[];
Allegiance: string;
FactionState: string;
Government: string;
Happiness?: string;
Happiness_Localised?: string;
Influence: number;
MyReputation?: number;
Name: string;
PendingStates?: { State: string; Trend: number }[];
RecoveringStates?: { State: string; Trend: number }[];
SquadronFaction?: boolean;
}[]
Optional
InSRV
InSRV?: boolean
Optional
Latitude
Latitude?: number
Optional
Longitude
Longitude?: number
Optional
MarketID
MarketID?: number
Optional
Multicrew
Multicrew?: boolean
Optional
OnFoot
OnFoot?: boolean
Optional
Population
Population?: number
Optional
Powers
Powers?: string[]
StarPos
StarPos: [number, number, number]
StarSystem
StarSystem: string
Optional
StationAllegiance
StationAllegiance?: string
Optional
StationEconomies
StationEconomies?: { Name: string; Name_Localised: string; Proportion: number }[]
Optional
StationEconomy
StationEconomy?: string
Optional
StationEconomy_Localised
StationEconomy_Localised?: string
Optional
StationFaction
StationFaction?: { FactionState?: string; Name: string }
Optional
StationGovernment
StationGovernment?: string
Optional
StationGovernment_Localised
StationGovernment_Localised?: string
Optional
StationName
StationName?: string
Optional
StationType
StationType?: string
Optional
SystemAddress
SystemAddress?: number
SystemAllegiance
SystemAllegiance: string
SystemEconomy
SystemEconomy: string
Optional
SystemEconomy_Localised
SystemEconomy_Localised?: string
Optional
SystemFaction
SystemFaction?: { FactionState?: string; Name: string }
SystemGovernment
SystemGovernment: string
Optional
SystemGovernment_Localised
SystemGovernment_Localised?: string
Optional
SystemSecondEconomy
SystemSecondEconomy?: string
Optional
SystemSecondEconomy_Localised
SystemSecondEconomy_Localised?: string
SystemSecurity
SystemSecurity: string
Optional
SystemSecurity_Localised
SystemSecurity_Localised?: string
Optional
Taxi
Taxi?: boolean
timestamp
timestamp: string
Optional
Wanted
Wanted?: boolean
Written at startup or when being resurrected at a station.