Interface EscapeInterdiction

Written when player has escaped interdiction.

interface EscapeInterdiction {
    Interdictor: string;
    Interdictor_Localised?: string;
    IsPlayer: boolean;
    event: "EscapeInterdiction";
    timestamp: string;
}

Hierarchy (view full)

Properties

Interdictor: string

The interdicting pilot name.

Interdictor_Localised?: string
IsPlayer: boolean

Whether player or NPC.

event: "EscapeInterdiction"

The type of event.

timestamp: string

The time in GMT, ISO 8601.