@kayahr/ed-journal

    Interface Missions

    The player's missions. Written at startup.

    interface Missions {
        Active: Mission[];
        Complete: Mission[];
        event: "Missions";
        Failed: Mission[];
        timestamp: string;
    }

    Hierarchy (View Summary, Expand)

    Index

    Properties

    Active: Mission[]

    List of active missions.

    Complete: Mission[]

    List of completed missions.

    event: "Missions"

    The type of event.

    Failed: Mission[]

    List of fails missions.

    timestamp: string

    The time in GMT, ISO 8601.

    MMNEPVFCICPMFPCPTTAAATR