Interface Missions

The player's missions. Written at startup.

interface Missions {
    Active: Mission[];
    Complete: Mission[];
    event: "Missions";
    Failed: Mission[];
    timestamp: string;
}

Hierarchy (View Summary)

Properties

Active: Mission[]

List of active missions.

Complete: Mission[]

List of completed missions.

event: "Missions"

The type of event.

Failed: Mission[]

List of fails missions.

timestamp: string

The time in GMT, ISO 8601.