Interface Interdiction

Written when player has (attempted to) interdict another player or NPC.

interface Interdiction {
    CombatRank?: number;
    Faction?: string;
    Interdicted?: string;
    IsPlayer: boolean;
    Power?: string;
    Success: boolean;
    event: "Interdiction";
    timestamp: string;
}

Hierarchy (view full)

Properties

CombatRank?: number

Combat rank (if player).

Faction?: string

Faction (if NPC).

Interdicted?: string

Victim pilot name.

IsPlayer: boolean

Whether player or NPC.

Power?: string

Power (if NPC working for a power).

Success: boolean

Whether interdiction has been successful.

event: "Interdiction"

The type of event.

timestamp: string

The time in GMT, ISO 8601.