Flag2: {
AIM_DOWN_SIGHT: number;
BREATHABLE_ATMOSPHERE: number;
COLD: number;
FSD_HYPERDRIVE_CHARGING: number;
GLIDE_MODE: number;
HOT: number;
IN_MULTICREW: number;
IN_TAXI: number;
LOW_HEALTH: number;
LOW_OXYGEN: number;
ON_FOOT: number;
ON_FOOT_EXTERIOR: number;
ON_FOOT_IN_HANGAR: number;
ON_FOOT_IN_STATION: number;
ON_FOOT_ON_PLANET: number;
ON_FOOT_SOCIAL_SPACE: number;
PHYSICAL_MULTICREW: number;
TELEPRESENCE_MULTICREW: number;
VERY_COLD: number;
VERY_HOT: number;
} = ...
Type declaration
AIM_DOWN_SIGHT: number
BREATHABLE_ATMOSPHERE: number
COLD: number
FSD_HYPERDRIVE_CHARGING: number
GLIDE_MODE: number
HOT: number
IN_MULTICREW: number
IN_TAXI: number
LOW_HEALTH: number
LOW_OXYGEN: number
ON_FOOT: number
ON_FOOT_EXTERIOR: number
ON_FOOT_IN_HANGAR: number
ON_FOOT_IN_STATION: number
ON_FOOT_ON_PLANET: number
ON_FOOT_SOCIAL_SPACE: number
PHYSICAL_MULTICREW: number
TELEPRESENCE_MULTICREW: number
VERY_COLD: number
VERY_HOT: number
Valid "Flags2" bits.