Flag: {
ALTITUDE_FROM_AVERAGE_RADIUS: number;
ANALYSIS_MODE: number;
BEING_INTERDICTED: number;
CARGO_SCOOP_DEPLOYED: number;
DOCKED: number;
FLIGHT_ASSIST_OFF: number;
FSD_CHARGING: number;
FSD_COOLDOWN: number;
FSD_JUMP: number;
FSD_MASS_LOCKED: number;
HARDPOINTS_DEPLOYED: number;
HAS_LAT_LONG: number;
IN_FIGHTER: number;
IN_MAIN_SHIP: number;
IN_SRV: number;
IN_WING: number;
IS_IN_DANGER: number;
LANDED: number;
LANDING_GEAR_DOWN: number;
LIGHTS_ON: number;
LOW_FUEL: number;
NIGHT_VISION: number;
OVERHEATING: number;
SCOOPING_FUEL: number;
SHIELDS_UP: number;
SILENT_RUNNING: number;
SRV_DRIVE_ASSIST: number;
SRV_HANDBRAKE: number;
SRV_HIGH_BEAM: number;
SRV_TURRET_RETRACTED: number;
SRV_TURRET_VIEW: number;
SUPERCRUISE: number;
} = ...
Type declaration
ALTITUDE_FROM_AVERAGE_RADIUS: number
ANALYSIS_MODE: number
BEING_INTERDICTED: number
CARGO_SCOOP_DEPLOYED: number
DOCKED: number
FLIGHT_ASSIST_OFF: number
FSD_CHARGING: number
FSD_COOLDOWN: number
FSD_JUMP: number
FSD_MASS_LOCKED: number
HARDPOINTS_DEPLOYED: number
HAS_LAT_LONG: number
IN_FIGHTER: number
IN_MAIN_SHIP: number
IN_SRV: number
IN_WING: number
IS_IN_DANGER: number
LANDED: number
LANDING_GEAR_DOWN: number
LIGHTS_ON: number
LOW_FUEL: number
NIGHT_VISION: number
OVERHEATING: number
SCOOPING_FUEL: number
SHIELDS_UP: number
SILENT_RUNNING: number
SRV_DRIVE_ASSIST: number
SRV_HANDBRAKE: number
SRV_HIGH_BEAM: number
SRV_TURRET_RETRACTED: number
SRV_TURRET_VIEW: number
SUPERCRUISE: number
Valid "Flags" bits.