the animation height in pixels.
the delay to wait before rendering the next frame.
the animation speed in milliseconds per time unit. Default is 50.
the animation width in pixels.
Advances the animation to the next frame.
Stops and resets the animation to the base frame.
Sets the animation speed in milliseconds per time unit. Default is 50.
The animation speed to set.
Starts the animation if not already running.
Stops the animation if currently running.
Shared interface for EndingPlayer and PortraitPlayer.