activeStates
activeStates: { state: string }[]
OptionalactiveStatesHistory
activeStatesHistory?: [] | Record<string, { state: string }[]>
allegiance
allegiance: string
government
government: string
happiness
happiness: string
OptionalhappinessHistory
happinessHistory?: [] | Record<string, string>
influence
influence: number
OptionalinfluenceHistory
influenceHistory?: [] | Record<string, number>
isPlayer
isPlayer: boolean
lastUpdate
lastUpdate: number
pendingStates
pendingStates: { state: string; trend: number }[]
OptionalpendingStatesHistory
pendingStatesHistory?: [] | Record<string, { state: string; trend: number }[]>
recoveringStates
recoveringStates: { state: string; trend: number }[]
OptionalrecoveringStatesHistory
recoveringStatesHistory?:
| []
| Record<string, { state: string; trend: number }[]>
OptionalstateHistory
stateHistory?: [] | Record<string, string>