OptionalincludeSet to 1 to get system even if hidden in the database. Hidden system are generally typo errors, renamed system in the game...
OptionalshowSet to 1 to get the system coordinates. If coordinates are unknown, the coords key will not be returned.
OptionalshowSet to 1 to get our internal ID for this system.
OptionalshowSet to 1 to get the system information like allegiance, government... If no information are stored, an empty object will be returned.
OptionalshowSet to 1 to get the system permit if there is one. If the permit is named, also return permitName.
OptionalshowSet to 1 to get the system primary star if known. If no primary star is stored, null will be returned.
OptionalsizeDesired cube size in LY. Defaults to 100, maximum is 200.
OptionalsystemThe system ID if you seek for a duplicate system and want to force a specific ID.
OptionalsystemThe system ID64 if you seek for a duplicate system and want to force a specific ID.
Options for getCubeSystems request.